This asset includes multiple mirror states:

Normal mirror (static):

- mirror_848_00.gltf – empty mirror
- mirror_848_01.gltf – mirror reflecting an object or person
- mirror_848_02.gltf – broken mirror

Demon mirror (animated):

- mirror_848_03_a.gltf – no demon
- mirror_848_03_b.gltf – demon fades in
- mirror_848_03_c.gltf – demon visible (idle)
- mirror_848_03_d.gltf – demon fades out
- mirror_848_03_e.gltf – broken demon mirror

Behavior:

- mirror_848_00.gltf switches to mirror_848_01.gltf when a person or large object is placed in front of it, taking the mirror’s facing angle into account.
- Double-clicking mirror_848_03_a.gltf triggers mirror_848_03_b.gltf (1 animation loop).
- During dialogue with the demon, mirror_848_03_c.gltf is shown.
- When the conversation ends, mirror_848_03_d.gltf plays for 1 loop, then reverts to mirror_848_03_a.gltf.
- If the Avatar attacks the mirror while holding the special gem, the mirror permanently breaks and becomes mirror_848_03_e.gltf.



Compiled and assembled by UrAnt. Feb/2026